Announcing My Latest Blog: The Waterdeep Trading Company Project

This week I have been reviving an old project that started a while ago and have started up a new project blog to track the progress. Being a lifelong fan of Dungeons & Dragons, with the unfortunate problem that I cannot find anyone to play with I have decided to create a test implementation Dynamics AX in the AD&D format just to see how it would work and if I can find some creative ways to use Dynamics AX and chose to implement the Waterdeep Trading Company as an example where I can track their many legal (and not so legal) entities within Faerûn. I call my creation:

 


Because you can’t spell Gygax without AX

 

I have a number of blog posts that have been queued up, but to start off the project I have posted my first article on “Coins, coins, coins… keeping track of Faerûn currencies in Dynamics AX” and here is a quick introduction:

The Faerûn currency is pretty straight forward and we at the Waterdeep Trading Company want to take it all, and not a copper piece less. So that means that we need to be able to convert all of the different coins back to our gold piece standard that we are using to track all of our financials.

For those of you that are not familiar with the Faerûn currencies, it’s pretty simple – there are five main currencies that people have in their money pouches – gp (gold pieces), ep (electrum pieces), sp (silver pieces), cp (copper pieces) and pp (platinum pieces) – and converting them is very straight forward as well.

1 gp = 2 ep = 10 sp = 50 cp = 1/5 pp

Or if you like looking at them within a table then here is another way to look at it:

cp

sp

ep

gp

pp

1 cp

=

1

1/10

1/25

1/50

1/250

1 sp

=

10

1

1/5

1/10

1/50

1 ep

25

5

1

2

1/10

1 gp

=

50

10

2

1

1/5

1 pp

=

250

50

10

5

1

Setting this up within Dynamics AX is a breeze.

For more details, just follow this link:
https://waterdeeptradingcompany.wordpress.com/2015/06/20/coins-coins-coins-keeping-track-of-faerun-currencies-in-dynamics-ax/

 

I hope this is useful, or at the very least entertaining and don’t hesitate to drop me a note if you have any comments or suggestions on other cool things to do with AX.

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